piece of cake! :P it's just time consuming to do a LARGE amount of rips as you requested so that's probably why no one jumped the gun and said HEY HO LETS GO haha.Īlthough i disagree with how harsh a particular member has reacted to this post. Have you tried ripping the sprites yourself? ripping a sprite is actually REALLY easy, Just a matter of PRINT SCRN + Paste into PAIN + edit out everything BUT the sprite you intend to use. The site looks bad, so.be careful downloading?) You might need the images for the boxes and stuff :/ Edited Octoby CrimsonInferno Jens009_acommand_cross_command #Call other commands Jens009_end_target_cross_command #Call default methods Jens009_start_target_cross_command # Call default methods LEFTJUSTIFY = false # set to true if cross command is left justifiedĬC_WINDOW_OPACITY = 205 # 0- Transparent, 155- Semi-Transparent, 255-Full Check the config section to further modify the cross window # Using Left Justified decreases compatibility. # Should be compatible with most systems or add ons # 2 more methods were aliased from Scene_Battle # 1 method was directly edited from Scene_Battle # 2 methods were aliased from Scene_Battle. # 2) Import the proper pictures to Graphics/Pictures # 1) Place below materials but above everything that modifies Scene_Battle in # Changes the default actor commands with a "cross-command" using # Left Justify was irritating yet fun! =D # Rant: The Black Knights will liberate Japan # By: Jens009 (Translation and Modification) # Breath of Fire Cross Command Window VX version But thank you for your concxern and support. What I'm trying to say is, I need these tilesets to get me started. I've already found some decent tilesets myself, but I was hoping for a M&L-style Toad Town and Mario's House, since they are the most visited areas in the game. Basically, if I can't get most of the resources I have specified (which I never expected to), I am at least hoping someone will post a Toad Town/Mario's House tileset, because I can just go from there. The problem is, I'm having a hard time finding some decent resources. I realise I will have to find most of this by myself. I honestly don't expect to get all of these resources. I don't mean to get your hopes down, but hopefully you'll try to make something original. You're going to have to pay people to do that. No one is going to make you one just to get credit in a game. It's going to be quite hard to get those. I don't think you realize how massive and impossible your request list is. I'm currently using RMXP graphics for the time being, but I will be eternally grateful for any contributed resources. Please contribute something, I need these resources to get my game started. There will need to be a 'Badges' selection on the Start Menu, as well.Īnyone who contributes will have their name on the credits of the game after it is finished. when Mario activates a Power Jump Badge, he can use Power Jump in battle). The only scripting I can think of at the moment is both a M&L style battle system, and a badge system that relates to Paper Mario (i.e. SCRIPT/CODING (Not a must, but would be useful) Shiver Region (Shiver City, Shiver Snowfields, Shiver Mountain, and Starborn Valley) TILESETS (All towns and cities must include interior) I'm not too fussed, I just need these resources.Īll enemies from PM1/PM2 (Goombas, Koopas etc) M&L charsets and tilesets can be from either game, or can be custom. For the charsets and tilesets, they can either be custom or M&L style (or both), except where noted. I'm planning to develop a Paper Mario compilation game on RPG Maker XP, and I need some resources for it.
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